Gold & Greens Stroage Clearout
Ok,
Everything I posted I want at least 1k. I placed a few S/O on skins I thought were worth more, all others starting bids are 1k. I will sale items to highest bidder and will sale at the end of the week. I will update regularly and you can PM me in game if you wish. My char names are Fallen Lance and Spartan Lynch.
Greens
1. Flints Artifact
2. Galgords Stone Staff Sold In game
3. Wayward Wand
4. The Soulstone
5. The Purifier
6. Brohn's Staff--S/O 5K
Golds
RANGER
7. Sundering DeadBow of Deathbane
Piercing Dmg 15-28--Req 11
20/19--15^50
Dmg +19 (vs undead)
ELEs
8. Fire Wand
11-22 req 10
Incription: i am sorrow
9. Earth Scroll
Energy +12 Req 7, Armor +5 vs Phy Dmg
NECROs
10. Defensive Evil Eye Staff of Enchanting
1/2 Spells casting 20%
Energy +10
Dark Dmg 11-22 (Req 9 Curses)
Armor +5
Enchantments last 19% longer
11. Accursed Icon of Swiftness
Energy +12 (Req 9 Curses)
1/2 Casting time by 20%
Inscription: Eye Can See Clearly Now
12. Defensive Shadow Staff
1/2 skills recharge time 20%
Energy +10
Dark Dmg 11-22 (Req 9 Blood)
1/2 Casting Time 9%--
Armor +5
WARRIOR
13. Ornate Buckler
Armor 16 Req 9 (Tactics)
Armor +10 Vs Charr
Reduces Bleeding by 20%
14. Miltia Shield
Armor 16--- Req 10 (Tactics)
reduces deep wounds by 20%
15. Sundering Battlepick of Warding
Piercing Dmg 6-28 --req 9 (Axe Mastery)
20/19
Armor +7 Elemental
16. Ebon Summit Hammer of Hammer Mastery
Earth Dmg 19-35 Req 10
Hammer Mastery +1
17. Sundering Runic Axe of Fortitude
Slashing Dmg 6-28--Req 8
15^50---20/20
Health +30-----------S/O ---30K
18. Ebon Gothic Sword of Defense
Earth Dmg 15-22 --Req 12
Dmg +14 (in Stance)
Armor +5
19. Cruel Runic Hammer
Blunt Dmg 19-35--req 12
lenghtens deep wound 33%
20. Furious Dead Sword of Fortitude
Slashing Dmg 15-22-- Req 9
Doulbe Adrenaline 10%
15^50--Health +30------------------S/O--20K
Dervish
21. Zealous Ornate Scythe of Defense
Slashing Dmg 9-41 --req 10
Energy Gain 1
Energy regen -1
Armor+15
Dmg +14 (in Stance)
Paragon
22. Cruel Spear of Enchanting
Piercing Dmg 14-27 Req 11
+ deep wounds by 33%
Echantments 19% Longer
Dmg +15 (Hexed)
Ritualist
23. Eerie Focus of Endurance
Energy +12 --req 9 Communing
Health +44 (in Stance)
Recieve Phy Dmg -2 (While enchanted)
24. Swift Primitive Staff
1/2 recharge 20%
Energy +10--Fire Dmg 11-22--Req 10 (communing)
1/2 Casting time 9%
Energy +7
MONK
25. Hale Smiting Staff of Defense
1/2 skills recharge 20%
energy +10
Holy Dmg 11-22--Req 11 (Smiting)
1/2 casting time 10%
health +30
armor +5---------------S/O --10K
Mesmer
26. Adept Dragon Spire Staff
1/2 skills recharge 20%
Energy +10
Chaos Dmg 11-22-- Req 13 (Inspiration)
1/2 casting Time 19%
27. Crystal Wand of Quickening
Chaos Dmg 11-22-- Req 10 (Inspiration)
Halves skills recharge 9%
15^50
28. Insribed Staff
Chaos Dmg 11-22-- Req 10 (Inspiration)
Halves skills recharge 9%
1/2 Casting 19%
29. Insightful Jeweled Staff of Domination Magic
Chaos Dmg 11-22-- Req 10 (Inspiration)
Halves skills recharge 9%
1/2 casting time 19%
energy +5
Domination Magic +1
30. Hale Jeweled Satff of Domination Magic
Chaos Dmg 11-22-- Req 10 (Inspiration)
Halves skills recharge 9%
1/2 casting time 19%
Health +28
Domination Magic +1
31. Mini Necrid Horseman---S/O--5k
Last edited by fallen lance; Oct 15, 2007 at 10:24 PM // 22:24..
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